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Post by Sentenza on Aug 30, 2008 12:09:29 GMT 1
Here are 2 graphs on maps used in Global Operations. I enjoyed making them because it seemed to me well that the Antarctica map was very often played and by looking at stats and by working the calculations I didn't make a mistake ! 3 times / 4 at the moment. Isn't it too much ? It's especially pity that many goods maps (Canada, USA, China, Tunnel, Morocco and also Argentina who is even no more proposed). At least it's my opinion. So 2 questions of which the answers will help me maybe : - Why these maps are not anymore played (what they have of bad ?) - And, why the Antarctica map is so appreciated (with regard to the others I want to say) ? Here is the same map with a logarithmic scale (for more visibility for the small values) :
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Post by mcmagik on Aug 30, 2008 18:16:03 GMT 1
AA is a small and do not need to use your brain map. So all of the noobs like to play on it. A lot of close combats, small rooms etc... Only full action. it's impossible to change it... If you set voting off then after map change most of 50% ppl leave the server. Others map to win need use some tactic. Band of casual ppl is not able to win vs 2 well organize old players. Today I saw on NAfrica when mr. X from clan Y was a VIP and he don't know what is his mission and where he should run... New players don't know well others map then AA, Sri, Mex and Khartorum so they don't like to try any others.
I don't remember when last time i have been playing on SCS, dust, Uganda or Lima... I remember that long time ago that maps are much more playied...
Please do something with it...
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Post by Sentenza on Aug 30, 2008 20:22:46 GMT 1
Ha ! Here is an intelligent post which answers a big part of my questions, thank you ! And in fact you are very good in English !
I agree with almost everything, indeed Antarctica is a rather simple map, but she also has its defect, in particular the more frequent problems of spawnkilling and especially of wallshooting, and we can understand that some admins are irritated by the repetition of that, and that they banish certain players as apparently your friend Patysz, even if it's authorized.
Otherwise if it's true that some map pose problem, as Lima or Uganda because of the massacre of the hostages or Colombia because this map is really difficult for the attackers (if they succeed to reach the superior level they again have to kill the Godfather, all this in only 10 minutes !), for others maps it's pity ! Train you above the noobs ! ;D
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Post by mcmagik on Aug 31, 2008 8:24:03 GMT 1
Look at faststats. In first 10 places you'll see "corner killers from AA". For ex. naf always use spray and laws. Most kills at AA are and events kill. Who's got better reflex will kill enemy...
Next map with problem is Argentina, some players said that this map is laggy...
I have two ideas what we can do... First step: change map rotation. First maps should be: Dust, Mexico, Columbia, Quebec, Tunel, etc etc (it's just example) Second step: Ask admins about possibility of turn off voting and restart server near 20 CET. The best hours for players are 20-1 CET, then TLP server is always full. If you do first step, then this 5 hours we'll play at other map, not thouse most popular..
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krux
Rookie
Posts: 41
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Post by krux on Sept 1, 2008 9:31:54 GMT 1
I'd say one problem is Artkayeks new "vote system" (e.g. votenext aa) , since if noone votes for a diffrent map, it will end up whit playing Antarctica once again. Which ruins the map rotation system. Alltough I think it has its good sides too, since it can be hard to change the map from AA when it's most "new players" playing, then you can like trick them changing the map by use the votenext system. = )
And it is indeed as Magic says, Antarctica is a simple map, it's easy to get kills on... Tho its a shame that Mexico and SCS aren't played more, both my favorite maps , just like AA it's just spray'n'pray maps ( which suits me perfectly =D ).
cheerz
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Post by hempfree on Sept 1, 2008 11:21:17 GMT 1
hello all Alain What is your problem the best map aa? closercombat little maps no goood 12 man 4awayno good market? colombia?
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Post by Sentenza on Sept 1, 2008 16:52:59 GMT 1
Lol I have no problem with Antarctica (apart from maybe the occasional problems of SK & walling), I just say that it is played 3 times on 4 at the moment, what is maybe a lot... Otherwise I am of course all right, 4way & CloserCombat I also hate, moreover they aren't proposed and it's so much better. Colombia, Lima and Uganda I don't think that they are the best either, at least if there are a limit number of map being able to be proposed, otherwise why not ?
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Post by Soulfly on Sept 1, 2008 19:03:35 GMT 1
Whats wrong with wallsniping? It's only lame if you use a recon for it. It is also not forbidden on TLP so I don't see a problem when someone wallshoots? It's also known in other games like CS. Look at faststats. In first 10 places you'll see "corner killers from AA". For ex. naf always use spray and laws. . HAHA! this just made me laugh.. I bet you don't even know 7 out of the top 10 players
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Post by Sentenza on Sept 2, 2008 14:59:14 GMT 1
Whats wrong with wallsniping? It's only lame if you use a recon for it. It is also not forbidden on TLP so I don't see a problem when someone wallshoots? It's also known in other games like CS. We can say only that it's a little annoys when it's repeated, and it tends to block a team, which doesn't dare to attack any more for fear of being killed by a sniper through walls, also some put themselves in 2 cms of the central wall (in scrap) with machine guns and fire inward of the shed (or towards the outside when they are in the shed moreover), it's a little bit painful at lenght (no a little bit quiet place where be treated for example)... But it 's authorized, even with a recon (and it's the case 95 % of times), thus no problems. For those who abuse it depends then on various admin when they play or otherwise when there is not there is a vote for those whom it annoys too much.
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Post by KroniK on Sept 2, 2008 20:10:14 GMT 1
I think that i rush more if there are a wallsniper out, to kick his ass...so, the 80% of old recons do it the same.
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krux
Rookie
Posts: 41
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Post by krux on Sept 3, 2008 12:13:35 GMT 1
As Kronik says , it's just to adapt yourself to it.
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Post by Sentenza on Sept 3, 2008 14:31:10 GMT 1
Hé hé... you say that because you are very good and you can make it but for a medium player as me... I make killed by his team-mates before having been able to see him, his ass ! To answer your reply #4, I agree with you, the problem is that large number of players (me for example ;D) don't know keys to use for all these new commands (votenext, limitsme etc...) neither what they contribute exactly, even if one can easily guess for some. It would be maybe necessary to make a post which explains all these commands, and to put it there " post-it " (high priority) on the forum ; but maybe that a post of this type already exists I admit to not have looked everywhere
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krux
Rookie
Posts: 41
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Post by krux on Sept 3, 2008 16:42:41 GMT 1
Haha Alain, I think you missunderstood me. What I meant was that it simply removes the whole idea off the map rotation...
It will just change back to AA when the four rounds been played. Alltough there are many people who knows the commands off this, and that also makes it hard to change the map from something else than antarctica, since there are infact alot off people who like to play AA all the time, which makes it impossible to get to play other maps. Which is a bit sad.
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Post by Sentenza on Sept 4, 2008 12:37:28 GMT 1
Yes, but I think that to my mind this command is a good thing, what is maybe more problematical is the fact of beginning again on every time in Antarcica, after whom 4 and sometimes even 8 rounds have been played on this map. But if I understood well these 2 things are a part of the same system, then maybe it needs of a little modification...
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Post by Sentenza on Sept 4, 2008 12:55:42 GMT 1
Look at faststats. In first 10 places you'll see "corner killers from AA". For ex. naf always use spray and laws. Most kills at AA are and events kill. Who's got better reflex will kill enemy... Next map with problem is Argentina, some players said that this map is laggy... I have two ideas what we can do... First step: change map rotation. First maps should be: Dust, Mexico, Columbia, Quebec, Tunel, etc etc (it's just example) Second step: Ask admins about possibility of turn off voting and restart server near 20 CET. The best hours for players are 20-1 CET, then TLP server is always full. If you do first step, then this 5 hours we'll play at other map, not thouse most popular.. I agree with the primary thing, less with second, in fact I think that your first solution would be enough and too the vote off... annoying when teams are unfair (and when the culprits don't want to even) and when people make anything (cf. playerhm).
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